LightReWrapper came into to being after I decided to tool-ify a workflow I've been playing around with for a while. Procedurally removing and reapplying certain light-based influence and lensing to a plate and avoiding some headaches along the way.
The system works by:
1: Subtracting and light wrapping/blooming happening in the lens
2: Dividing at 'object-level', a rough light-based influence from the original scene
3: Multiplying back at 'object-level', a rough light-based influence of the new scene
4: Adding back and light wrapping/blooming that would happen at lens-level in the new scene
As with many things comp, this is a fairly hacky solution to a frustrating problem, but at a bare minimum this will provided a great foundation for further, more ad hoc treatments.
You can download the tool here!
You can check out Bygone here!
NB: If you downloaded the tool before 13/09/21 9:30am GMT. The default settings will be wrong, this has since been fixed. Redownload and you'll be fine :)
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